﻿using UnityEngine;
using System.Collections;

public class Const
{
    public static int NUM_WORLD = 4;
    public static string[] WORLD_NAMES_JT = { "新手", "进阶", "大师", "专家" };
    public static string[] WORLD_NAMES_FT = { "新手", "進階", "大師", "專家" };
    public static string[] WORLD_NAMES_EN = { "BEGINNER", "ADVANCED", "MASTER", "EXPERT" };
    public static int[] UNLOCK_STARS = { 0, 30, 60, 90, 120, 150, 180, 210 };
}
